/////////////////////////////////////////////////////////////////////////
//
// Amuse Engine - application
// Copyright (c) 2015.  All Rights Reserved
//
// File:		AEInternal_android.cpp
// Author:		Gianluca Belardelli
// Date:		04/08/2015
//
/////////////////////////////////////////////////////////////////////////
#include <AEEngine.h>
#include "application/AEWindow_android.h"
#include "application/AEInternal_android.h"
#include "application/AEApplication_android.h"

AEWindowAndroid *__AECreateWindow( AEEngineConfig *lpConfig, AEINT32 nXPos, AEINT32 nYPos, AEUINT32 uiFlags )
{
	return __AECreateWindow( AENULL, nXPos, nYPos, lpConfig->uiWindowWidth, lpConfig->uiWindowHeight, uiFlags );
}

AEWindowAndroid *__AECreateWindow( const char *lpTitle, AEINT32 nXPos, AEINT32 nYPos, AEINT32 nWidth, AEINT32 nHeight, AEUINT32 uiFlags )
{
	return NULL;
}

AEApplication *CreateAEngineApplication( void )
{
	return NULL;//new AEWin32Application();
}

IAEContext *CreateAEngineContext( AEApplication *lpApplication, AEWINDOWHANDLE wndAttachToWindow )
{
	return NULL;
}
